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GM Tween

 - SuperSlacker

Allows variables and colors to be tweened from one value to another with one function call.

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HexScripts

 - leif902

HexScripts allows for the reading and writing of integer words of any length (byte, short, long, quad, etc.) in GM, and for radix-to-radix translation!

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Advanced Arrays

 - Jonah

Allows for multi-dimensional arrays with tons of extra features that the normal Game Maker arrays don't allow

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GM Value Saving/Loading

 - Schyler

Loads and saves a number of single definitions to a file.

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ds_box

 - Kyle_Solo

A data structure for storing (and saving/loading) other data structures

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Dynamic Variables

 - Schyler

GM never found out how to use pointers in variables. This deletes variables directly out of memory.

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Table Data Structure

 - Kyle_Solo

Store data in two dimensions, like a grid. Unlike a grid, you can add, delete and insert rows and columns.

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ds_point

 - Kyle_Solo

Adds another type of data structure to Game Maker that stores points.

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INI DLL

 - Kyle_Solo

INI DLL lets you: 1. Edit multiple INI files at once 2. Edit INI files in any folder 3. Does it faster than any other system (including Game Maker!)