Hack Free Variables
Posted by Chasesteel on October 17, 2008This system stops memory editors from messing around with your game, simple and effective, it is an extension version of my last upload.
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Functions:
hf_init()
Initiates the system, must be called before all other hf functions
hf_add(id,var)
Adds a new variable for protecting, id is a number between 1 and 2000, 0 doesn't work. Remember this id. Variable is the variable name.
hf_caught(id,var)
This returns wether the game has been hacked. id is the var id and var is the var
Returns true if the game has been hacked
hf_update(id,var)
This updates the var, must be called after everytime the var is changed.
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